Rat Jumble version 1.1 (Big update!)


HI all. Today we are releasing the biggest update so far, one based on feedback from players that have played the game jam! Pretty much everything has been improved or even changed. We've also prepared a bunch of new features.


Changelist:

- We've added a new feature we want to test - Mousetrap. The rat will die If it touches the trap (which means you should place it near the places they spawn).

- Complete rebalance of the game and a new Chaos system. We've replaced the "Mistakes" system with the "Chaos" bar which fits the game more and is way fairer to the player. The effect of this is that the game is much more fast-paced but at the same time there are more ways to win. If you won't do anything though, you will lose really quickly.

- Options menu!  It wasn't in the game previously but now we've got it with 4 basic options: Music loudness, Sound effects loudness, Mouse sensitivity, Field of View (vertical). The options you've set in there are getting saved between multiple playthroughs so you don't have to worry about restarting the game.

- We've rebalanced the mop, bucket, and brush tools. They now make more sense to the player. Mopp is a tool that can clean up everything quickly but needs to be cleaned in the bucket from time to time. Brush on the other side is a slow tool but never needs to be cleaned. To win, you will need to use both.

- Some parts of the mop get darker when the tool gets dirty.

- Both brush and mop now have basic animations that play while cleaning.

- A lot of new sounds, for example, when the item will get hit or destroyed (Some items now have unique sounds).

- Now alongside getting an ending you will hear a sound (Haotic or peaceful).

- New system for Throwing items - It now works the way the player would expect. In general, it's much easier to throw items at rats.

- A lot of new objects are now movable, some of them might not be required to be put anywhere but every item needs to be

- We've worked on respawning items that might go somehow to the wall. The system should work much better now.

- We've simplified one custom shader that all objects are using. A minor change but you might get that few more fps.

- Minor changes and performance optimizations to the ending screen, now It will be easier to read as the background is a tiny bit darker.

- Rotated a lot of objects so placing them will feel better.

- We've moved to a new input system. This one requires windows 10 to work but this way we've also fixed one bug. The mouse movement was changing depending on how many frames the user would have.

- We've fixed some bugs and slightly improved our code which means the game might work faster on the slowest machines.

Get Rat Jumble

Leave a comment

Log in with itch.io to leave a comment.